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Stay Drenched March 16, 2010

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I recently worked with Plug-in Media & Drench on a new online viral game for their Stay Drench campaign. I was commissioned to create a realistic 3D goldfish – modelling, texturing & animating it to react to the progress the player is making, as well as making the 3D fish tank.

Switch your web cam on & give the game a go (you can play the trial game, but you won’t win the prizes – you need to buy a bottle of Drench water to activate the prizes side of the game).

http://www.staydrenched.co.uk/one-beat-ahead/index.html

Enjoy!

Papervision & Maya training in Brighton – March 2nd-4th January 27, 2009

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On 4th March, I will be running a masterclass in Maya 3D modelling specific to creating Papervision 3D assets (which enables you to create 3D websites). Recently, I have been working on a number of Papervision 3D projects for clients such as CBBC/CBeebies and MLB (Major League Baseball) – as a result, I have become quite familiar with creating 3D assets for Papervision-made websites.

My Maya workshop is aimed at developers without any 3D modelling experience or 3D artists who want to know exactly how to get their models to look good in Papervision3D.

The morning will cover the basics of 3D modelling in Maya, covering primitives, materials cameras and lighting.

After lunch we’ll learn more Papervision specific techniques :

* Making low poly models look good
* Exporting for Papervision
* Baking textures
* Making your models accessible to actionscript
* Animating Collada files

On 2nd & 3rd March, Seb Lee-Delisle from Plugin Media will be doing workshops on how to create Papervision 3D sites from a developers point of view, and my Maya workshop will be following on from this.

Both workshops are being held at Lighthouse in Brighton, UK.

More information about the workshops & registration can be found HERE.